So, what did you think of Tier 11 normal mode (pre-nerf)? Some found the difficulty to be just right while others weren't impressed with (what early on were) one-shot mechanics.
I thought some of the new raid mechanics, like sound on Atramedes and corrupted blood on Cho'gall, weren't bad. Halfus, changing up from week to week, was a good plan to try to help keep things interesting. Three council fights. Chimaeron tested healers and their ability to adapt.
Props for trying to make things a bit fresher in some areas, although I'm not a fan of "interrupt on CD or die" mechanics. General Vezax already did that. It's not hard, but it's not really "fun" either, IMO. Seen it once, you're good to go.
Throne of the Four Winds had such a nice look to it, especially compared to Blackwing Descent and Bastion of Twilight. Swimming through the air killing Al'Akir let's you get a really good look at the place. It's quite grand. The council fight is easy but just good fun. Al'Akir was fairly challenging at first, taking some time to get a feel for it (perception in phase 3).
What was your favorite raid boss in Tier 11?
How far did you get in hardmodes?
Monday, July 25, 2011
WoW Cataclysm: Tier 11 Raiding
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